Playing Violent Video Games for a Release That Never Comes

A recent article in Psychological Science investigates the use of violent video games by people to experience catharsis – a “release” associated with pent-up aggressive energy. They found that when angered, people are more likely to seek violent video games for an emotional release, despite the fact that playing violent video games does not seem to actually provide that release.

Setting the Difficulty of Serious Training Games

Gamers say they want more challenging games, game studios produce challenging games, and then those games often don’t perform as well on the market as they should. This has important implications for the design of training games.

Faculty Apparently Use Social Media

Inside Higher Ed discusses the results found by a survey conducted by Pearson on faculty use of social media. The results are pretty surprising.

Way Better Than an Hour Long Powerpoint

I recently came across a fairly unique presentation format called Ignite! The basic premise is well captured by its tag line, “enlighten us, but make it quick.” Speakers have 5 minutes to present 20 slides that advance automatically every 15 seconds.