Category: virtual worlds

Those Auditors Love Second Life

If you need evidence of the enthusiasm that virtual worlds can enable, observe this labor-of-love: an accounting-themed Valentine’s music video in Second Life.

Gaming To Improve Work

Dr. Byron Reeves discusses the use of gaming to make work fun, accessible, and interesting – and even suggests your WoW experience could help you get a job!

What’s Wrong with Second Life?

The continuing value of Second Life is obvious when we treat the technology as it should be treated – as a tool to be used when it is needed, not as a cure-all for the Internet.

E-Learn Vancouver, Final Thoughts

After reflecting on E-Learn 2009, I decided to post a few final thoughts about overall trends and happenings at the conference this year.

E-Learn Vancouver, Day 3

Like the days before it, Day 3 of E-Learn carried a few interesting presentations with it – including working examples of social networks and virtual worlds (Second Life) in classrooms.