Pre-Teaching Interventions to Maximize Learning
What should trainers and instructors do before starting their courses that will maximize learning for students?
technology, education and training from an industrial/organizational (I/O) psychologist
What should trainers and instructors do before starting their courses that will maximize learning for students?
Gamers say they want more challenging games, game studios produce challenging games, and then those games often don’t perform as well on the market as they should. This has important implications for the design of training games.
Just imagine how memorable military training would be where getting shot in the simulator gave you a real physical reminder that you could have been dead in the real world.
An instructor at Indiana University has replaced the A-F grading system in the courses he is teaching with a point system based on experience points.
Several pieces have been floating around in the last week or so on virtual crime. It centers around a basic question: is interpersonal crime committed in a virtual space really crime if there is no real-world corollary?
I decided to examine the full extent of scholarly literature supporting (or not) the use of virtual worlds for education and training. It’s not a long list.