Category: Scholarly Pursuits

Who Really Wants Gameification at Work?

The results of a poll by Saatchi & Saatchi have recently been floating around the blogosphere indicating that the majority of people want gameification at work. As with any time an online “expert” makes...

Convincing Businesses to Try Gameification

One of my core personal missions is to convince the corporate world that gameification is a valuable tool in the arsenal of HR strategists for encouraging particular behaviors from their employees. From a mechanical...

Please Support SOCL in the Global Education Challenge

If you are a long-term reader, you may remember that in January, I applied for a grant from the National Science Foundation to produce SOCL, the Social network for Online Community-based Learning, which incorporates...

Understanding Presence in Virtual Worlds

In a recent issue of the Journal of Virtual Worlds Research, Beck et al. ((Beck, D., Fishwick, P., Kamhawi, R., Coffey, A. J., & Henderson, J. (2011). Synthesizing presence: A multidisciplinary review of the...