Category: Scholarly Pursuits

Why Do People Play Online Social Games?

In a recent article in Cyberpsychology, Behavior and Social Networking, Lee, Lee and Choi ((Lee, J., Lee, M., & Choi, I.H. (2012). Social network games uncovered: Motivations and their attitudinal and behavioral outcomes Cyberpsychology,...

Can a MOOC Replace Your Teaching? (A Checklist)

In the last several months, massively open online courses (MOOCs) have been presented as a game-changer, a seismic shift, a crisis, and a McDonaldization of higher education.  A fair number of universities have jumped...

Valve Software’s Success Linked Strongly to Hiring Practices

Valve Software is one of the videogaming industry’s most prominent and successful companies.  It is responsible for some of videogaming’s most prominent games and game platforms, including Half-Life, Team Fortress, Counterstrike, Half-Life 2, Portal,...

Online Incivility by Supervisors May Lead People to Quit

A recent study by Giumetti et al ((Giumetti, G., McKibben, E., Hatfield, A., Schroeder, A., & Kowalski, R. (2012). Cyber Incivility @ Work: The New Age of Interpersonal Deviance Cyberpsychology, Behavior, and Social Networking,...