Monthly Archive: January 2015
When any new technology is introduced purported to “revolutionize teaching,” people tend to get skeptical. Teaching has been the target of revolution many times, yet the best teaching now tends to resemble the best...
Gamification, the use of game elements in non-game contexts, is increasingly being implemented in both student and organizational learning initiatives. Many of these efforts are atheoretical, meaning that the teachers using them don’t necessarily...
As is becoming a yearly tradition, the Society for Industrial and Organizational Psychology (SIOP) has released its list of anticipated top workplace trends for 2015 based upon a vote of the current SIOP membership....