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NeoAcademic
technology, education and training research from an industrial/organizational (I/O) psychologist in the ivory tower
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Posts from the ‘games’ Category
1
1.26.12
Are Cheating Social Gamers Also Real-Life Cheaters?
3
1.12.12
Students Find Multiple-Choice Tests Fun and Rewarding with Gamification
0
11.11.11
Learn About Our University Library Through Minecraft
0
6.30.11
Who Really Wants Gameification at Work?
0
6.22.11
Convincing Businesses to Try Gameification
0
6.6.11
Please Support SOCL in the Global Education Challenge
1
3.21.11
Succeeding at Games Doesn’t Mean Players Enjoy Them
3
2.23.11
Designing Learning Games to Maximize Engagement
0
12.15.10
Personality Drives Us Toward Violent Videogames
1
11.19.10
How Do Typical Gamers Play Games? (VG Series Part 10/10)
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