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SIOP 2017: Schedule Planning for IO Psychology Technology

2017 April 18

Every year, I post some screenshots of my insane schedule for seeing all of the technology-related content at SIOP.  Well, it’s finally happened. I can’t. There’s too much. In the past, I might miss a couple of double-booked sessions, but this year, two things happened:

  1. The technology program itself ballooned which means overlaps are everywhere. You can read more about its composition in this TIP article, but in short, there are about 40 sessions or posters on the program that specified technology as one of their core categories. This doesn’t even include people who didn’t set their category to technology despite talking heavily about technology.  Frankly, within the categories I identify below – gaming & gamification, UIT & mobile testing, adapting I/O to future technology, and methodology & measurement – you could have a quite full conference only attending presentations within that category!
  2. I am personally involved in 13 different events this year, so I barely have time to attend my own presentations!

So without further ado, here is a list of things to see and when/where to see them.

Note 1. Bolded sessions are ones my lab or I am involved in.

Note 2. Occasionally you’ll see a session marked (MP).  Almost all tech sessions were listed in the SIOP program as “mixed audience,” and only one (a poster in the Innovation session 123) was listed “mostly academic.”  The ones marked “mostly practitioner” are marked here as “MP.”

Note 3. If you want to meet up with me for any reason and haven’t scheduled a time yet, my schedule is almost booked solid, but I will be wandering around the Technology and Innovation Poster Session at 8:30AM on Friday, and I will probably get there a little early. My lab and I have four posters in the session. Drop by!

Technology Sessions at SIOP 2017, April 27-29 in Orlando, FLGaming and Gamification

  1. Thursday
    1. 53: Classroom Gamification: The Impact of Gamified Quizzes on Student Learning
      1:30PM, 50 minutes, Atlantic BC
    2. 96: Gaming and Gamification IGNITE: Current Trends in Research an Application
      5:00PM, 50 minutes, N. Hemisphere E2
  2. Friday
    1. 123: Innovation and Technology Poster Session
      8:30AM, 50 minutes, Atlantic BC
    2. 135: Game-based Assessment: Concepts and Insight from Research and Practice
      10:00AM, 80 minutes, N. Hemisphere E2
    3. 153: Serious Assessment Games and Gamified Assessment: Emerging Evidence
      11:30AM, 80 minutes, N. Hemisphere A3

UIT and Mobile Testing

  1. Thursday
    1. 45-19: Mobile Versus Desktop Assessments: Is There Really a Difference? (Poster)
      12:30PM, 50 minutes, Atlantic BC
    2. 45-34: UIT Device-Type Score Differences: The Role of Working Memory (Poster)
      12:30PM, 50 minutes, Atlantic BC
    3. 87-18: Swipe Right on Personality: A Mobile Response Latency Measure (Poster)
      4;30PM, 50 minutes, Atlantic BC
  2. Friday
    1. 110: Friday Seminar (separate fee): The Use of Mobile Devices in Employment-Related Testing and Assessment
      8:00AM, 180 minutes, N. Hemisphere A1
    2. 123: Innovation and Technology Poster Session
      8:30AM, 50 minutes, Atlantic BC
    3. 130: Painting the Picture: What is the Mobile Test Environment? (Poster)
      10:00AM, 50 minutes, Atlantic BC
    4. 173: Mobile Testing “In the Wild”: Apps, Reactions, Images, Criterion Validity
      1:00PM, 80 minutes, Australia 3
  3. Saturday
    1. 244: Assessments on Mobile Devices: Our Opportunities at Digital Speed (MP)
      8:00AM, 80 minutes, N. Hemisphere A4
    2. 279: Expanding Knowledge About Mobile Assessments Across Devices and Applicants
      11:30AM, 50 minutes, Asia 5
    3. 304: Mobile Assessment: Small Screens Become Mainstream (Demo & Panel Discussion) (MP)
      12:30PM, 50 minutes, N. Hemisphere E1

Adapting I/O to Future Technology

  1. Thursday
    1. 22: The Co-Bosts Are coming! Is I-O Ready?
      10:30AM, 50 minutes, S. Hemisphere V
    2. 36: Workplace Automation & the Future of IO Psychology
      12:00PM, 80 minutes, N. Hemisphere A4
    3. 60: Symposium + Panel Combo: Will Technology Make Assessment Obsolete?
      1:30PM, 80 minutes, N. Hemisphere E2
    4. 70: Fostering Collaboration Between Data/Computer Scientists and I-Os
      3:30PM, 50 minutes, Asia 3
  2. Friday
    1. 122: Science-Practice Exchange: Ready or not..Technology’s Implications for Leadership Development
      8:00AM, 80 minutes, S. Hemisphere V
    2. 123: Innovation and Technology Poster Session
      8:30AM, 50 minutes, Atlantic BC
    3. 167: From Likes to Impact: The Payoffs of Social Media Involvement (MP)
      1:00PM, 80 minutes, Asia 1
    4. 196: Opportunities and Challenges in Electronic HRM
      3:00PM, 80 minutes, N. Hemisphere E1
    5. 207: Technology Trends Leading HR Practice: Key Opportunities for Research?
      400PM, 50 minutes, Asia 3
    6. 223: Executive Board Special Session: Simple, Social SIOP: Collaborating to Increase SIOP’s Social Media Reach
      5:00PM, 50 minutes, Asia 2
  3. Saturday
    1. 291: Integrations and Partnering with Technology: Experiences and Best Practices (MP)
      11:30AM, 80 minutes, S. Hemisphere IV
    2. 309: From the Outside, In: Technology’s Influence on I-O Psychology (MP)
      12:30PM, 50 minutes, S. Hemisphere II
    3. 311: The I-O of the Future: Identifying and Closing Skills Gaps
      12:30PM, 50 minutes, S. Hemisphere V
    4. 328: Alliance Special Session: The Impact of Technology on Recruitment and Selection: International Perspectives
      1:30PM, 50 minutes, N. Hemisphere E4
    5. 329: I-O Psychology in an IT World (MP)
      1:30PM, 50 minutes, S. Hemisphere I

Methodology and Measurement

  1. Thursday
    1. 25: Panel + Breakout Combo Session: Sense Making of Wearable Sensors
      11:30AM, 50 minutes, S. Hemisphere IV
    2. 44: Community of Interest: Inductive Research in I-O Psychology
      12:30PM, 50 minutes, Asia 3
    3. 53: Insufficient Effort Responding in MTurk Research: Evidence-Based Quality Control (Poster)
      1:30PM, 50 minutes, Atlantic BC
    4. 53: Comparing MTurk and the U.S. Populations’ Occupational Diversity (Poster)
      1:30PM, 50 minutes, Atlantic BC
    5. 53: Evaluating Online Data Quality: Response Speed and Response Consistency (Poster)
      1:30PM, 50 minutes, Atlantic BC
    6. 157: Master Tutorial: Automated Data Collection: An Introduction to Web Scraping with Python
      11:30AM, 80 minutes, N. Hemisphere E3
  2. Friday
    1. 123: Innovation and Technology Poster Session
      8:30AM, 50 minutes, Atlantic BC
    2. 130: Cheating on Online Cognitive Tests: Prevalence and Impact on Validity
      10:00AM, 50 minutes, Atlantic BC
    3. 193: Friday Seminar (separate fee): Automated Conversion of Social Media into Data: Demonstration and Tutorial
      3:00PM, 180 minutes, N. Hemisphere A2
  3. Saturday
    1. 239: I See What You Did there: Data Visualization in Action
      8:00AM, 80 minutes, S. Hemisphere I
    2. 259: Master Tutorial: Making Research Reproducible: Tutorial for Reproducible Research with R Markdown
      10:00AM, 80 minutes, Asia 4
    3. 265: Master Tutorial: R Shiny: Using Apps to Support I-O Research
      10:00AM, 80 minutes, N. Hemisphere A3
    4. 301: MTurk as Work (and Not Just a Recruitment Method)
      12:30PM, 50 minutes, N. Hemisphere A2
    5. 336: Using New metaBUS Functions to Facilitate Systematic Reviews and Meta-Analyses
      3:00PM, 80 minutes, Asia 4
    6. 345: Data Visualization with R
      3:00PM, 80 minutes, S. Hemisphere I

Special/Other Topics

  1. 24-19: Examining the Relationship Between Engagement and Technology-Assisted Supplemental Work (Poster)
    Thursday, 11:30AM, 50 minutes, Atlantic BC
  2. 38: Caught on Video: Best Practices in One-Way Video Interviewing (MP)
    Thursday, 12:00PM, 80 minutes, N. Hemisphere E2
  3. 87-13: Predicting Personality with Social Media Behavior: A Meta-Analysis (Poster)
    Thursday, 4:30PM, 50 minutes, Atlantic BC
  4. 261-22: A Meta-Analysis Comparing Face-to-Face, Online, and Hybrid Ethics Courses (Poster)
    Saturday, 10:00AM, 50 minutes, Atlantic BC
  5. 268: Social Media for Employment Decisions: The Good, Bad, and Ugly
    Saturday, 10:00AM, 80 minutes, N. Hemisphere E2

Technology Poster Session

If you’d like to whet your appetite for the technology poster session, here are the titles you’ll see there (Friday, 8:30 AM, Atlantic BC):

  1. How Pay Affects Performance and Retention in Longitudinal Crowdsourced Research
  2. Aristotle, Kant, and Facebook? Implications of Social Media on Ethics
  3. Can Video Games Reduce Faking in Selection Assessments?
  4. Coworker Relationships Altered by Social Media: Posts, Pokes, and Problems
  5. Time Flies When Cognitive Tests Are Games
  6. Diversity and Group Creativity in an Online, Asynchronous Environment
  7. The Effect of Technology Use on Relationship and Network Development
  8. The Impact of Smartphone Usage on Perceptions of Work–Life Balance
  9. How Consistent Is the Impact of Devices on Working Memory?
  10. Crowdsourcing Hard-to-Reach I-O Psychology Populations: Feasibility and Psychometrics
  11. Increases in Applicant Pool Diversity Attributable to Unproctored Internet-Based Testing
  12. Creating Three-Dimensional Task–Technology Fit Scales
  13. Examination of Individual Differences in Preference in Pursuing Gamified Training
  14. Email Me! How Email Textual Cues Influence Perceptions
  15. Personality, Responsiveness, and Performance in Technology-Enabled Work Environments
  16. To Meet or Not to Meet: Preference for Electronic Communication
  17. Effects of Automated Technology on Experiences of Agency at Work
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